Starfleet Platoon
 
Ranma 1/2: The Aura of Dragons -
By: Sonic, CmptrWz, Shadower, Tempest
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CmptrWz

The Old Man watched as the last of the discs were found, cooking went wrong, all that good, or bad depending on your perspective, stuff. As he watched he fondled the remote, wanting to cause mischief but not knowing how. He absent-mindedly pushed a button with a picture of a keyboard on it, causing a keyboard and mouse to appear in front of him as well as an on screen overlay on his mirror. He could see all the insane animals as small multicolored dots, areas were labeled for what the weather was, another set of colors showed temperatures, and a few other things that aren't important. The man reached over to the mouse and started changing things.

A few minutes later the entire overlay town was in a raging blizzard, but with temperatures in the 90s. All the insane animals were set to attack any human they could see, and the barrier was trying to hit anyone who got away from an attacking animal uninjured with minor bolts of lightning. The man saw the group heading for the nearest statue and hit the pause button, stopping them in their tracks even though they didn't know it. No one else would either, as the entire town was frozen in their tracks. The man looked at the situation and decided that he wanted to make it harder for the group to put the pieces in place, so he brought up a command window and started typing.


Load statdisc.curse
statdisc.curse loaded
Append <<END
Append Mode Activated
Puzzle Alteration: Puzzles can only be seen by random person not present when the puzzle is/was first triggered
Puzzle Alteration: Puzzles appear as picture of person who can solve given puzzle to everyone but person who can solve given puzzle
Puzzle Alteration: Curse puzzles: Person who can see given puzzle cannot describe said puzzle to others
Puzzle Alteration: Generation Append: Puzzle generation is based on skills person who can solve given puzzle lacks at time of puzzle generation
Statue Alteration: All Statues: Color: 127 127 127 127
Disc Alteration: All Discs: Color: 127 127 127 127
Statue Alteration: All Statues: Completed Color: 0 255 0 255
Disc Alteration: All 3 Disc Sets: Installed Color: 0 255 0 255
END
statdisc.curse file appended.
Processing changes.
Changes Processed.
Sync active curse with statdisc.curse? [Y/N]
Y
Syncing curse..........Completed
Close file? [Y/N]
Y
Closing file..........Completed
Syncworld
Syncing world......
Error: Overlay has been edited.
Copy overlay changes to world? [Y/N]
Y
Syncing world..........Completed
Exit


With that the window closed, the keyboard and mouse vanished, and the overlay on the screen, aside from two lines in the upper right corner, vanished. The man was about to un-pause the town when he realized that there was one more thing he could do. Calling forth the keyboard and mouse the man activated a space fracture routine that would throw the town into a jumble, or so it would appear from the inside. Nothing would actually move, but nothing would seem to lead where it was supposed to. The man snickered when he realized that the only one who could, in all probability, navigate the fractured town was currently a small insane pig. After he calmed down from his private joke he reached over to the remote and un-paused the town....



 
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